![]() ![]()
So, how does this effect the speed, balance, and general flow of combat? Well, not *too* much, but: and soldiers only very rarely flying to the ground over dainty pokes (though, again, this will still occur, though largely only when soldiers are surrounded by enemies and getting ganged up on). You should see soldiers getting impaled in the air, heads and arms getting chopped off, men fighting hand to hand, getting wrestled to the ground, headbutting each other, getting kicked to the ground or kicked to death, etc. ***Various tweaks to battle pace and unit stats (see full notes below) ****Formation attack has been given to almost all infantry to further reduce the blobbing and to get units to stay in formation amidst the dueling, to help prevent the silly looking duel moshpit with units completely out of formation. Also, this allows units to have "breathing room" so that the 1v1 combat look at least a little less staged and stupid as the two dueling soldiers won’t be touching 8 other soldiers simultanesouly who could kill either one at any time. ***Unit spacing has been increased (to about the extent of Rome 1) so that units blob up less, so you can see the various fights and animations play out instead of one big mess. ***Matched, 1v1 combat has been increased in frequency to make battles look more cinematic, however units may still gang up on a single soldier if they surround him. Rare and brutal kill animations vastly increased in frequency, while boring and silly "heart attack" deaths (where a soldier goes flying to the ground from a wimpy slap) have been drastically reduced. To attempt to achieve this, a few major changes have been made: #ULTIMATE EPIC BATTLE SIMULATOR MODS SLOWING LOAD TIME MOD#The goal of this mod is to create battles with epic animations that are dynamic and fun to watch, without game breaking imbalances, drastically changing the flow of battles, or silly looking moshpits of countless 1v1 duels of soldiers hoplessly out of formation as mentioned above. While there are already several animations enhancing mods out there, I felt that they lacked variation in animation, still had rare animations be too rare, and/or also didn’t attempt to correct the imbalances caused by changing animations drastically. #ULTIMATE EPIC BATTLE SIMULATOR MODS SLOWING LOAD TIME MOVIE#OVERVIEW: The goal of this mod is to overhaul battles to create a more visceral, cinematic experience, and make battles look more like a movie and less "gamey," while still attempting to maintain some semblance of "realism" (while the 1v1 duels aren’t truly realistic, this mod hopes to reduce the severity of formationless, silly 1v1 dueling moshpits with dueling soldiers surrounded by enemies simply standing still, politely waiting for their turn to die). amount of spacing between units has been decreased since then to look less exaggerated. NOTE: Video used above is of an old version of the mod…. For those waiting on a patch 18 fix, you can at least get the animation part of this mod, which currently works with patch 18, available here: ![]() ![]() #ULTIMATE EPIC BATTLE SIMULATOR MODS SLOWING LOAD TIME UPDATE#I am currently working on fixing this and should hopefully have an update out soon. You can still use this mod if you opt into the patch 17 beta, but I believe it will crash if you don’t. IMPORTANT NOTE: This mod is currently outdated with the recent patch 18. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |